Interactor

//ˌɪntɚˈæktɚ//

"Interactor" in a Sentence (1 examples)

The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.

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Data sourced from Wiktionary, WordNet, CMU, and other open linguistic databases. Updated March 2026.