Clearly, antigames such as Progress Quest and Achievement Unlocked don't appeal to players through high levels of playability. On the contrary: they are played by parodically minded users who don't mind sacrificing their usual gaming experience for various degrees of humorous self-reflexivity and self-criticism.
Source: wiktionary
Just like in Arcangel's work, we are confronted with an antigame: all the interactivity and stress in the game are removed, and we experience a calm and meditative atmosphere.
Source: wiktionary
As one site explained: 'We were going to refer to Dungeon Keeper as a non-game, but that's not really accurate. It's an antigame. It is purposefully designed not to require thought[.]"
Source: wiktionary
The principle is the same as in kicking the provocative boxer or using strategic weapons in response to a tactical nuclear challenge. A strategy designed for refusing to play a game might be called an antigame strategy.
Source: wiktionary
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